AI Insights · Timothy · January 2022
Top 5 3D Cartoon Games on iOS in Europe - Q4 2021
In Q4 2021, the top 5 3D cartoon games on iOS in Europe saw varied performance in downloads, revenue, and active users. Data from Sensor Tower highlights key trends across these popular titles.
In the fourth quarter of 2021, the performance of the top 5 3D cartoon games on iOS in Europe showcased intriguing trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed look at the metrics for these popular titles.
Clash Royale showed significant fluctuations in weekly revenue, peaking at approximately $2.4M during the week of October 25 and maintaining high revenue of about $2.2M in the week of December 20. Weekly downloads for this game experienced a notable rise, reaching around 261K in the week of December 20. The active user base saw a gradual increase, peaking at approximately 8.5M in the week of December 20 before slightly declining to 8.2M by the end of the quarter.
Homescapes maintained a relatively steady weekly revenue, with figures generally hovering around $1.5M to $1.8M throughout the quarter. The game experienced a slight dip in downloads, hitting a low of about 89K in the week of November 22, but saw a recovery to around 136K by the end of December. Active users remained fairly consistent, fluctuating between 1.8M and 2M, peaking at approximately 2M in the last week of December.
Gardenscapes experienced steady weekly revenue, generally ranging from $1.2M to $1.5M, with a peak of approximately $1.5M in the week of December 13. Downloads showed a gradual increase, reaching around 50K by the end of December. Active users remained relatively stable, fluctuating around the 750K mark throughout the quarter.
Brawl Stars saw varied weekly revenue, peaking at approximately $1.9M in the week of December 20. Downloads also showed an upward trend, reaching about 237K in the final week of December. The active user base saw fluctuations, peaking at around 4.9M in the week of December 20 before slightly decreasing to 4.7M by the end of the quarter.
Fishdom maintained a consistent weekly revenue, typically around the $900K to $1M range, with a peak of about $1M in the week of November 29. Weekly downloads saw a significant dip, reaching a low of around 56K in mid-December, but rebounded to approximately 124K in the last week of December. Active users also fluctuated, peaking at around 620K by the end of December.
Overall, these top 5 3D cartoon games demonstrated varying trends in key performance metrics throughout Q4 2021. For more detailed insights and data, visit Sensor Tower.